The Design Pad software provides I/O emulation and simulation capabilities for the entire Overwatch Fire Detection System. The video below provides a demonstration of these capabilities in a virtual environment.
The following topics are covered:
- Overview of the emulator (1:18)
- Networking Mode
- Virtual / Real
- Window Mode
- Docked / Floating
- Using Floating mode with many panels
- Panel Simulation
- Starting / Stopping
- Panel startup
- Panel Initializing
- Configuration Complete
- Component emulation
- Panel component representation
- SLC device representation
- Resize emulator window
- Networking Mode
- Changing Component States (8:25)
- Operator Event list
- Active event indicators
- System diagram
- Event Acknowledgment
- Read events
- Auto-clear
- Activating Events
- Panel Intrusion event
- Warning and Alarm events
- Zone activation
- Resetting a zone
- Panel sounder
- Sounder Notification indication
- Zone silencing
- Operator Event list
- Brief Scripting Introduction (16:06)
- Automating conditions
- Recording
- Executing commands directly
- Panel Controls (16:52)
- Stop / Start panel simulation
- Reset Emulation
- System Log (18:20)
- Overview of the System Log
- Export full database
- Export script
- Simdata directory
The files used to create this video can be found in the 2 - Configuration Spreadsheet and 3 - Introduction to Overwatch in Design Pad tutorials.